Princess Connect Re:Dive Wiki

Main Quest is a type of Quest and core feature in Princess Connect! Re:Dive which players can find various battles that they can attempt by consuming Stamina.

Main Quest Areas[]

Area
Nodes
Normal
Hard
1. Juno Plains
10
2. Pallas Peaks
12
3. Hebe Hill
12
4. Vesta Valley
13
5. Ceres Forest
13
6. Flora Lake
14
7. Metis Falls
14
8. Iris Woodlands
15
9. Frigga Frostplains
15
10. Loretta Coast
17
11. Genua Desert
17
12. Bononia Dunes
17
13. Dorothea Wetlands
17
14. Eugenia Hotlands
14
15. Thalia Volcano
14
16. Themis Snowpeaks
14
17. Fides Icefields
14

Area
Nodes
Normal
Hard
Very Hard
18. Phaethon Fields (North)
14
19. Phaethon Fields (South)
14
20. Castalia Woods (West)
14
21. Castalia Woods (East)
14
22. Mathilde Ridges (South)
14
-
23. Mathilde Ridges (North)
14
-
24. Redius Rockies (West)
14
-
25. Redius Rockies (East)
14
-
26. Petro Forest (West)
14
-
27. Petro Forest (East)
14
-
28. Diestal Ravine (North)
14
-
29. Diestal Ravine (South)
14
-
30. Photella Cliffs (North)
14
-
31. Photella Cliffs (South)
14
-
32. Fascia Forest (South)
14
-


How It Works[]

Upon winning these battles, players can earn Player EXP, Character EXP, Mana, Bond Points, and various useful Items.
Note: In some cases players may face monsters or receive rewards not shown in the quest details.

Main Quest Types[]

The Main Quest is divided into Normal, Hard, and Very Hard quests with different difficulties and rewards.

Stamina Consumption[]

Stamina is consumed when attempting any Main Quest stage. The stamina displayed on the quest details screen is consumed upon winning the battle. If players lose or retire from the battle, this also consumes a set amount of stamina.

Clear Rank[]

The Clear Rank of a quest changes depending on the number of characters that were incapacitated when the quest was cleared.
Note: The Clear Rank is displayed as a number of stars.

Clearing Quests with 3★[]

If players achieve the maximum Clear Rank of 3★, they will receive an extra reward.
Note: This reward can only be obtained once.

Achieving a 3★ Clear Rank also unlocks the ability to clear that quest using skip tickets.

Clearing with Skip Tickets[]

If players have already cleared a quest with a 3★ Clear Rank, they can use skip tickets to clear the quest again without a battle. Players can use multiple skip tickets at once to clear the quest repeatedly, and only the results of each battle will be displayed.

Stamina[]

Stamina is consumed based on the number of skip tickets used. Players cannot use skip tickets to clear a quest if their current stamina is less than the stamina that would be consumed upon clearing it.

Example: Clearing Main Quest 1-1 (NORMAL) consumes 6 stamina.
If the player's current Stamina is 5/100, they cannot use a skip ticket to clear this quest, as this is less than 6.

Skip Bonus[]

When using skip tickets, players will receive equivalent items instead of Character EXP and Bond Points.
The items received are as follows:

  • Character EXP → EXP Items
    Players will receive EXP items that provide the same amount of Character EXP that would have been obtained from clearing the quest normally.
  • Bond Points → Gifts
    Players will receive Gifts that provide the same amount of Bond Points that would have been obtained from clearing the quest normally.

First Clear Rewards[]

The first time players clear each quest, they will received additional special rewards.
Note: For quests where a story is played during the battle, the story will be played until it is cleared for the first time. It will not be played after being cleared.

Character EXP at Character Level Max[]

If a character reaches their current level cap, they can only obtain EXP equal to 1 less than the EXP required for the next level. Any further EXP gained by this character is discarded.

Example: Assuming the current character level cap is 80 and the EXP required for the next level is 6000, if a Level 80 character who already has 5990 EXP earns a further 10 EXP, their 5990 EXP will increase to 5999 EXP and the surplus 1 EXP will be discarded.

Bond Points at Bond Rank Max[]

If a character reaches their current Bond Level cap, they can only obtain Bond Points equal to 1 less than the points required for the next level. Any further Bond Points gained by this character are discarded.

Example: Assuming the current character's current maximum Bond Level is 4 and 1000 Bond Points are required to reach the next Bond Level, if the character is already at Bond Level 4 with 990 Bond Point and earns a further 10 Bond Points, their 990 Bond Points will increase to 999 and the surplus 1 Bond Point will be discarded.

Items Obtained That Exceed the Limit[]

If players obtain more of any item than the maximum that can be held, the extra items will be sent to their Present Box. There is a deadline to claim these extra items, so players should be careful.

Example: If the player has 99,999 skip tickets and they obtain 1 new skip ticket, the 1 skip ticket will be sent to their Present Box.

Quick Start[]

When viewing Past Parties, a Use button is displayed next to each party. Tap this button to jump to the Assemble Party screen for that quest. The same characters used in the selected party will already be assembled ready for use, so players can begin the quest with the same party right away.
Note: Any character which the player has not unlocked will be omitted.

Support Characters[]

The player can include support characters in their own party that other players have set under the Friend category.

Number of Support Characters[]

A single support character can be used in each quest attempt.

Mana Cost[]

Each time the player begin a battle with a support character in their party, Mana will be consumed as follows.
Note: If the player set a friend support character but their attempt is unsuccessful, the Mana will not be consumed.

  • If the player using the support character is Player Level 49 or below: Mana equal to their Player Level x 1000 is consumed.
  • If the player using the support character is Player Level 50 or above: A flat rate of 50,000 Mana is consumed.

Power and Stats[]

The support character's Power and stats, as well as Mana consumed, are determined at the time of starting the battle. Any changes to the support character made after this point (increases in level, skill enhancements etc.) will not be reflected.

Also, when using a support character set by another player who is not the current player's friend list, the character's details will be adjusted as follows if their level is higher than the current player's level:

  • Stats
    All stats will be calculated as if the character's level was the same as the current player's level.

  • Skill Levels
    These will also be set to the same level as the current player's level.

  • Equipment
    All equipment that can be equipped when the character's level is the same as the current player's level will be treated as equipped. Refinements will not be applied.

  • Unique Equipment
    If the selected support character has their Unique Equipment equipped and its Refinement Level is higher than the current player's level, its stats will be adjusted to reflect a Refinement Level that is the same as the current player's level.

Using a Support Character[]

After using a friend's support character in the player's party, they will not be able to use the same friend's support characters again until three hours later.
Note: This does not apply if the attempt is unsuccessful.

Friend support characters cannot be included in the player's party if they are 31 or more levels higher than the current player's level.


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